Unity, a software platform for making computer games, has unveiled a robotic simulation system.
Unity is one of the most popular platforms for creating and operating real-time 3D games and other digital content and its new functionality is called Object Pose Estimation demonstration, which the company says “combines the power of computer vision and simulation technologies”, adding that it illustrates how Unity’s artificial intelligence and machine learning capabilities are “having real-world impact on the use of robotics in industrial settings”.
Object Pose Estimation and its corresponding demonstration come on the heels of recent releases aimed at supporting the eminent Robot Operating System (ROS), a flexible framework for writing robot software. [Read more…] about Computer games-making engine Unity introduces robotics simulation system