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training

IDS offers its industrial camera users free update to its new deep learning method

March 23, 2023 by Mark Allinson

IDS Imaging Development Systems is offering an update for the AI system IDS NXT: Cameras can now also detect anomalies

In quality assurance, it is often necessary to reliably detect deviations from the norm. Industrial cameras have a key role in this, capturing images of products and analysing them for defects.

If the error cases are not known in advance or are too diverse, however, rule-based image processing reaches its limits. By contrast, this challenge can be reliably solved with the AI method Anomaly Detection.

The new, free IDS NXT 3.0 software update from IDS Imaging Development Systems makes the method available to all users of the AI vision system with immediate effect. [Read more…] about IDS offers its industrial camera users free update to its new deep learning method

Filed Under: Industry Tagged With: ai, ai-based, cameras, detect, development, ids, image, method, nxt, software, system, training, update, users, vision

August Robotics machines helping with floor marking at Leipzig Messe

March 23, 2023 by Mark Allinson

August Robotics, an autonomous commercial robotics company, has launched its Lionel Lease offering, in partnership with the renowned exhibition venue Leipzig Messe, in Germany.

The company’s Lionel robots are now available for lease to exhibition clients anywhere in the world.

Leipzig Messe is an innovative early Lionel customer. For more than two years, Leipzig Messe has relied on Lionel’s floor marking for numerous exhibitions. [Read more…] about August Robotics machines helping with floor marking at Leipzig Messe

Filed Under: Infrastructure, News Tagged With: august, exhibition, lease, leipzig, lionel, messe, robotics, robots, training

International Union of Operating Engineers and Built Robotics renew training partnership

March 8, 2023 by Mark Allinson

Built Robotics, the inventor of the Exosystem, which is said to convert excavators into robots, has renewed its partnership with the International Union of Operating Engineers (IUOE).

The renewal extends the strategic partnership through 2026, and will continue to put union members in the driver’s seat of construction automation.

James Callahan, general president of the IUOE, says: “Together with Built Robotics, we have pioneered a model of engagement between the Union and advanced technology providers to give our members continued opportunities to learn and develop their careers. [Read more…] about International Union of Operating Engineers and Built Robotics renew training partnership

Filed Under: Construction, News Tagged With: built, iuoe, members, partnership, robotics, training, union

How to Enhance Cyber Security Awareness for Remote Teams (5 Tips)

January 27, 2023 by Mark Allinson

Remote teams are exposed to more cyber security threats due to an expanded attack surface. With an exponential increase in the number of endpoints, cybercriminals can gain access to sensitive company data.

Enhancing cybersecurity awareness for remote teams is essential, and here are five tips to help with this. [Read more…] about How to Enhance Cyber Security Awareness for Remote Teams (5 Tips)

Filed Under: Computing Tagged With: awareness, cyber, employees, policies, remote, security, teams, threats, training

Why is Money Important in Our Lives?

January 18, 2023 by Mark Allinson

Money is important because it allows you to live a better life by giving you options and putting you in charge. Having money and being financially secure also provides you the freedom and options to choose how you want to live and support the things that are most important to you in life.

While some of the bad connotations associated with money are true, you ultimately have the power to decide how you use money and whether you allow it to rule you. Money is not everything in this world, but it can be quite helpful in achieving your goals and making the most of the little time we all have.

Money is an essential part of our daily lives and its importance cannot be overstated. It is a medium of exchange that we use to purchase goods and services, and it plays a central role in the functioning of economies around the world. [Read more…] about Why is Money Important in Our Lives?

Filed Under: Business Tagged With: employees, invest, money, pay stubs, salesforce, save, training

Intel Labs introduces SPEAR: An open-source photorealistic simulator for embodied AI

December 25, 2022 by Mark Allinson

By Mike Roberts, a research scientist at Intel Labs, where he works on using photorealistic synthetic data for computer vision applications

Interactive simulators are becoming powerful tools for training embodied artificial intelligence (AI) systems, but existing simulators have limited content diversity, physical interactivity, and visual fidelity.

To better serve the embodied AI developer community, Intel Labs has collaborated with the Computer Vision Center in Spain, Kujiale in China, and the Technical University of Munich to develop the Simulator for Photorealistic Embodied AI Research (SPEAR).

This highly realistic simulation platform helps developers to accelerate the training and validation of embodied agents for a growing set of tasks and domains.

With its large collection of photorealistic indoor environments, SPEAR applies to a wide range of household navigation and manipulation tasks. Ultimately, SPEAR aims to drive research and commercial applications in household robotics and manufacturing, including human-robot interaction scenarios and digital twin applications.

Figure 1. Scenes may be cluttered with objects that can be manipulated individually. A strong impulse can be applied to all objects at the start of the simulation to create the disordered environment. Messy room configurations could serve as initial states for a cleaning task.

To create SPEAR, Intel Labs worked closely with a team of professional artists for over a year to construct a collection of high-quality, handcrafted, interactive environments. Currently, SPEAR features a starter pack of 300 virtual indoor environments with more than 2,500 rooms and 17,000 objects that can be manipulated individually.

These interactive training environments use detailed geometry, photorealistic materials, realistic physics, and accurate lighting. New content packs targeting industrial and healthcare domains will be released soon.

By offering larger, more diverse, and realistic environments, SPEAR helps throughout the development cycle of embodied AI systems, and enables training robust agents to operate in the real world, potentially even straight from simulation.

SPEAR helps to improve accuracy on many embodied AI tasks, especially traversing and rearranging cluttered indoor environments. Ultimately, SPEAR aims to decrease the time to market for household robotics and smart warehouse applications, and increase the spatial intelligence of embodied agents.

Challenges in Training and Validating Embodied AI Systems

In the field of embodied AI, agents learn by interacting with different variables in the physical world. However, capturing and compiling these interactions into training data can be time consuming, labor intensive, and potentially dangerous.

In response to this challenge, the embodied AI community has developed a variety of interactive simulators, where robots can be trained and validated in simulation before being deployed in the physical world.

While existing simulators have enabled rapid progress on increasingly complex and open-ended real-world tasks such as point-goal and object navigation, object manipulation, and autonomous driving, these sims have several limitations.

Simulators that use artist-created environments typically provide a limited selection of unique scenes, such as a few dozen homes or a few hundred isolated rooms, which can lead to severe over-fitting and poor sim-to-real transfer performance.

On the other hand, simulators that use scanned 3D environments provide larger collections of scenes, but offer little or no interactivity with objects.

In addition, both types of simulators offer limited visual fidelity, either because it is too labor intensive to author high-resolution art assets, or because of 3D scanning artifacts.

Figure 2. SPEAR enables embodied AI developers to train a navigation policy on an OpenBot entirely in simulation.

Overview of SPEAR

SPEAR was designed based on three main requirements:

  1. support a collection of environments that is as large, diverse, and high-quality as possible;
  2. provide sufficient physical realism to support realistic interactions with a wide range of household objects; and
  3. offer as much photorealism as possible, while still maintaining enough rendering speed to support training complex embodied agent behaviors.

Motivated by these requirements, SPEAR was implemented on top of the Unreal Engine, which is an industrial-strength open-source game engine. SPEAR environments are implemented as Unreal Engine assets, and SPEAR provides an OpenAI Gym interface to interact with environments via Python.

Figure 3. The LoCoBot Agent is suitable for both navigation and manipulation in simulation. This agent’s realistic gripper makes it ideal for rearrangement tasks.

SPEAR currently supports four distinct embodied agents:

  • The OpenBot Agent provides identical image observations to a real-world OpenBot, implements an identical control interface, and has been modeled with accurate geometry and physical parameters. It is well-suited for sim-to-real experiments.
  • The Fetch Agent and LoCoBot Agent have also been modeled using accurate geometry and physical parameters, and each has a physically realistic gripper. These agents are ideal for rearrangement tasks.
  • The Camera Agent can be teleported anywhere, making it useful for collecting static datasets.

Figure 3. The LoCoBot Agent is suitable for both navigation and manipulation in simulation. This agent’s realistic gripper makes it ideal for rearrangement tasks.

By default, agents return photorealistic egocentric observations from camera sensors, as well as wheel encoder states and joint encoder states. Additionally, agents can optionally return several types of privileged information.

First, agents can return a sequence of waypoints representing the shortest path to a goal location, as well as GPS and compass observations that point directly to the goal, both of which can be useful when defining navigation tasks.

Second, agents can return pixel-perfect semantic segmentation and depth images, which can be useful when controlling for the effects of imperfect perception in downstream embodied tasks and collecting static datasets.

SPEAR currently supports two distinct tasks:

  • The Point-Goal Navigation Task randomly selects a goal position in the scene’s reachable space, computes a reward based on the agent’s distance to the goal, and triggers the end of an episode when the agent hits an obstacle or the goal.
  • The Freeform Task is an empty placeholder task that is useful for collecting static datasets.

SPEAR is available under an open-source MIT license, ready for customization on any hardware. For more details, visit the SPEAR GitHub page.

Filed Under: Features, Science Tagged With: agent, agents, ai, embodied, environments, goal, navigation, objects, photorealistic, physical, realistic, simulation, simulators, spear, tasks, training

Reinforcing the value of simulation: Teaching dexterity to a real robot hand

December 8, 2022 by Mark Allinson

Nvidia researchers show how training in simulation enables the transfer of complex manipulation skills to a robot hand with project DeXtreme

The human hand is one of the most remarkable outcomes of millions of years of evolution. The ability to pick up all sorts of objects and use them as tools is a crucial differentiator allowing us to shape the world around us.

For robots to work in the everyday human world, the ability to deftly interact with our tools and the environment around them is critical. Without that capability, they will continue to be useful only in specialized domains such as factories or warehouses.

While it has been possible to teach robots with legs how to walk for some time, robots with hands have generally proven to be much trickier to control. A hand with fingers has more joints, and they must move in specific coordinated ways to accomplish a given task. [Read more…] about Reinforcing the value of simulation: Teaching dexterity to a real robot hand

Filed Under: Features, Science Tagged With: control, cube, data, dextreme, experiments, hand, hardware, isaac, learning, network, nvidia, project, real, researchers, robot, robotics, robots, simulation, simulations, task, time, train, training, work

Why Using eLearning in Your Business Is Something You Should Think About

November 30, 2022 by Mark Allinson

Today, nearly every part of life is flooded with innovations, technology, and tools. The necessity for perpetual knowledge upgrading has been felt frequently in the corporate sector, which is not untouched by this development.

Employees must be up to speed on all the required tools and abilities to do their tasks effectively. Employees must improve their talents to complete their work effectively and successfully.

Not only that, but our growing reliance on mobile devices like smartphones, tablets, and laptops has necessitated a change toward making learning possible with the aid of technology. As a result, learning must adapt to the current environment’s shift to these electronic resources. [Read more…] about Why Using eLearning in Your Business Is Something You Should Think About

Filed Under: Business Tagged With: eLearning, electronic, learning, time, training

Epson opens robot training centers for customers and system integrators in the US

November 19, 2022 by Mai Tao

In order to meet increased demand for automation solutions, Epson Robots is expanding access to Epson certified robot training for customers and system integrators.

The wide variety of high-quality, certified courses are designed to help students quickly and effectively program and operate Epson’s robot and vision products.

The courses are offered in-person at Epson’s headquarters in Los Alamitos, California and now at a number of regional Epson Robots Certified Training Centers located in the Western, Southern, and Northeastern US. [Read more…] about Epson opens robot training centers for customers and system integrators in the US

Filed Under: Industrial robots, News Tagged With: automation, centers, certified, courses, customers, development, epson, robot, robots, students, time, training

ABB survey reveals re-industrialization ‘at risk’ from global education gap in automation

October 13, 2022 by Mark Allinson

A global ABB survey has revealed a growing trend in US and European businesses towards re-shoring or nearshoring operations to build resilience in the face of global challenges – but at the same time, a significant education gap in the skills necessary for these strategies to succeed.

Sami Atiya, president of ABB’s Robotics and Discrete Automation Business, says: “The world is constantly evolving – businesses are shifting existing structures and adopting new technologies to future-proof their operations for a variety of challenges and uncertainties, with robotic automation playing a key role.

“We need significant investment in continuous education to prepare our existing and future workforce to thrive in an age of robotics and automation, important not only to prepare for the widespread shifts we are seeing, but to create prosperous societies going forward.” [Read more…] about ABB survey reveals re-industrialization ‘at risk’ from global education gap in automation

Filed Under: Features, Industry Tagged With: abb, automation, businesses, education, european, future, gap, global, operations, percent, robotics, skills, survey, training

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