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omniverse

General Motors and Nvidia partner to develop ‘next-generation’ vehicle manufacturing

April 2, 2025 by David Edwards

General Motors and Nvidia are collaborating on next-generation vehicles, factories and robots using AI, simulation and accelerated computing.

The companies will work together to build custom AI systems using Nvidia accelerated compute platforms, including Nvidia Omniverse with Nvidia Cosmos, to train AI manufacturing models for optimizing GM’s factory planning and robotics.

GM will also use Nvidia Drive AGX for in-vehicle hardware for future advanced driver-assistance systems and in-cabin enhanced safety driving experiences. [Read more…] about General Motors and Nvidia partner to develop ‘next-generation’ vehicle manufacturing

Filed Under: Industrial robots, News Tagged With: ai, gm, manufacturing, nvidia, omniverse, robots, simulation

Agility Robotics expands relationship with Nvidia

March 28, 2025 by David Edwards

Agility Robotics, creator of the market-leading humanoid robot Digit, is expanding its collaboration with Nvidia, one of the world’s leading companies in accelerated computing.

As part of the relationship, Agility Robotics is expanding adoption of Nvidia Isaac Sim and Nvidia Isaac Lab robot simulation and learning frameworks to train and test behaviors on Digit, as well as collaborating to make Digit models available to partners through “Mega”, an Nvidia Omniverse Blueprint.

Digit demonstrated its innovative and autonomous workflows at the recent Nvidia GTC AI Conference. [Read more…] about Agility Robotics expands relationship with Nvidia

Filed Under: Artificial Intelligence, News Tagged With: agility, ai, gtc, humanoid, nvidia, omniverse, quadruped, robotics

Nvidia unveils ‘blueprint’ for developing industrial robot fleets

January 10, 2025 by David Edwards

According to Gartner, the worldwide end-user spending on all IT products for 2024 was $5 trillion. This industry is built on a computing fabric of electrons, is fully software-defined, accelerated – and now generative AI-enabled. While huge, it’s a fraction of the larger physical industrial market that relies on the movement of atoms.

Today’s 10 million factories, nearly 200,000 warehouses and 40 million miles of highways form the “computing” fabric of our physical world. But that vast network of production facilities and distribution centers is still laboriously and manually designed, operated and optimized.

In warehousing and distribution, operators face highly complex decision optimization problems – matrices of variables and interdependencies across human workers, robotic and agentic systems and equipment. Unlike the IT industry, the physical industrial market is still waiting for its own software-defined moment. [Read more…] about Nvidia unveils ‘blueprint’ for developing industrial robot fleets

Filed Under: Computing, News Tagged With: ai, blueprint, brains, digital, fleets, mega, nvidia, omniverse, robot, twin

Nvidia releases new blueprint for humanoid robotics developers

January 7, 2025 by Mark Allinson

Over the next two decades, the market for humanoid robots is expected to reach $38 billion, according to Goldman Sachs.

To address this significant demand, particularly in industrial and manufacturing sectors, Nvidia is releasing a collection of robot foundation models, data pipelines and simulation frameworks to accelerate next-generation humanoid robot development efforts.

Announced by Nvidia founder and CEO Jensen Huang on Monday, January 6, at the CES trade show, the Nvidia Isaac GR00T Blueprint for synthetic motion generation helps developers generate exponentially large synthetic motion data to train their humanoids using imitation learning. [Read more…] about Nvidia releases new blueprint for humanoid robotics developers

Filed Under: Computing, News Tagged With: blueprint, cosmos, developers, gr00t, humanoid, isaac, nvidia, omniverse, robots

Delta Electronics unveils new collaborative robot integrating Nvidia simulation technology

November 14, 2024 by Mark Allinson

Delta Electronics, a Taiwanese provider of robotics and power management solutions, has unveiled what it describes as “a major advancement” in robotics simulation.

Its flagship product, the D-Bot Series Collaborative Robots (cobots), now integrates with Nvidia Omniverse – a platform of application programming interfaces (APIs), software development kits, and services that enable developers to harness Universal Scene Description (OpenUSD) for physical AI – and Nvidia Isaac Sim, a reference simulation platform built on Omniverse for designing and testing robots.

This integration empowers developers to achieve real-time, high-fidelity, physically accurate simulations that dramatically enhance the development, testing, and deployment of advanced robotic solutions. [Read more…] about Delta Electronics unveils new collaborative robot integrating Nvidia simulation technology

Filed Under: Industrial robots, News Tagged With: collaborative, delta, electronics, nvidia, omniverse, robot, robotics, sim, simulation, sps, taiwan, technology

The three-computer solution: Powering the next wave of AI robotics

November 5, 2024 by Mark Allinson

By Madison Huang, director of product and technical marketing, Nvidia

Industrial, physical AI-based systems – from humanoids to factories – are being accelerated across training, simulation and inference.

ChatGPT marked the big bang moment of generative AI. Answers can be generated in response to nearly any query, helping transform digital work such as content creation, customer service, software development and business operations for knowledge workers.

Physical AI, the embodiment of artificial intelligence in humanoids, factories and other devices within industrial systems, has yet to experience its breakthrough moment.

This has held back industries such as transportation and mobility, manufacturing, logistics and robotics. But that’s about to change thanks to three computers bringing together advanced training, simulation and inference.

The rise of multimodal, physical AI

For 60 years, “Software 1.0” – serial code written by human programmers – ran on general-purpose computers powered by CPUs.

Then, in 2012, Alex Krizhevsky, mentored by Ilya Sutskever and Geoffrey Hinton, won the ImageNet computer image recognition competition with AlexNet, a revolutionary deep learning model for image classification.

This marked the industry’s first contact with AI. The breakthrough of machine learning – neural networks running on GPUs – jump-started the era of Software 2.0.

Today, software writes software. The world’s computing workloads are shifting from general-purpose computing on CPUs to accelerated computing on GPUs, leaving Moore’s law far behind.

With generative AI, multimodal transformer and diffusion models have been trained to generate responses.

Large language models are one-dimensional, able to predict the next token, in modes like letters or words. Image- and video-generation models are two-dimensional, able to predict the next pixel.

None of these models can understand or interpret the three-dimensional world. And that’s where physical AI comes in.

Physical AI models can perceive, understand, interact with and navigate the physical world with generative AI. With accelerated computing, multimodal physical AI breakthroughs and large-scale physically based simulations are allowing the world to realize the value of physical AI through robots.

A robot is a system that can perceive, reason, plan, act and learn. Robots are often thought of as autonomous mobile robots (AMRs), manipulator arms or humanoids. But there are many more types of robotic embodiments.

In the near future, everything that moves, or that monitors things that move, will be autonomous robotic systems. These systems will be capable of sensing and responding to their environments.

Everything from surgical rooms to data centers, warehouses to factories, even traffic control systems or entire smart cities will transform from static, manually operated systems to autonomous, interactive systems embodied by physical AI.

The next frontier: Humanoids robots

Humanoid robots are an ideal general-purpose robotic manifestation because they can operate efficiently in environments built for humans, while requiring minimal adjustments for deployment and operation.

The global market for humanoid robots is expected to reach $38 billion by 2035, a more than sixfold increase from the roughly $6 billion for the period forecast nearly two years ago, according to Goldman Sachs.

Researchers and developers around the world are racing to build this next wave of robots.

Three computers to develop physical AI

To develop humanoid robots, three accelerated computer systems are required to handle physical AI and robot training, simulation and runtime. Two computing advancements are accelerating humanoid robot development: multimodal foundation models and scalable, physically based simulations of robots and their worlds.

Breakthroughs in generative AI are bringing 3D perception, control, skill planning and intelligence to robots. Robot simulation at scale lets developers refine, test and optimize robot skills in a virtual world that mimics the laws of physics – helping reduce real-world data acquisition costs and ensuring they can perform in safe, controlled settings.

Nvidia has built three computers and accelerated development platforms to enable developers to create physical AI.

First, models are trained on a supercomputer. Developers can use Nvidia NeMo on the Nvidia DGX platform to train and fine-tune powerful foundation and generative AI models.

They can also tap into Nvidia Project GR00T, an initiative to develop general-purpose foundation models for humanoid robots to enable them to understand natural language and emulate movements by observing human actions.

Second, Nvidia Omniverse, running on Nvidia OVX servers, provides the development platform and simulation environment for testing and optimizing physical AI with application programming interfaces and frameworks like Nvidia Isaac Sim.

Developers can use Isaac Sim to simulate and validate robot models, or generate massive amounts of physically-based synthetic data to bootstrap robot model training.

Researchers and developers can also use Nvidia Isaac Lab, an open-source robot learning framework that powers robot reinforcement learning and imitation learning, to help accelerate robot policy training and refinement.

Lastly, trained AI models are deployed to a runtime computer. Nvidia Jetson Thor robotics computers are specifically designed for compact, on-board computing needs.

An ensemble of models consisting of control policy, vision and language models composes the robot brain and is deployed on a power-efficient, on-board edge computing system.

Depending on their workflows and challenge areas, robot makers and foundation model developers can use as many of the accelerated computing platforms and systems as needed.

Building the next wave of autonomous facilities

Robotic facilities result from a culmination of all of these technologies.

Manufacturers like Foxconn or logistics companies like Amazon Robotics can orchestrate teams of autonomous robots to work alongside human workers and monitor factory operations through hundreds or thousands of sensors.

These autonomous warehouses, plants and factories will have digital twins. The digital twins are used for layout planning and optimization, operations simulation and, most importantly, robot fleet software-in-the-loop testing.

Built on Omniverse, “Mega” is a blueprint for factory digital twins that enables industrial enterprises to test and optimize their robot fleets in simulation before deploying them to physical factories. This helps ensure seamless integration, optimal performance and minimal disruption.

Mega lets developers populate their factory digital twins with virtual robots and their AI models, or the brains of the robots.

Robots in the digital twin execute tasks by perceiving their environment, reasoning, planning their next motion and, finally, completing planned actions.

These actions are simulated in the digital environment by the world simulator in Omniverse, and the results are perceived by the robot brains through Omniverse sensor simulation.

With sensor simulations, the robot brains decide the next action, and the loop continues, all while Mega meticulously tracks the state and position of every element within the factory digital twin.

This advanced software-in-the-loop testing methodology enables industrial enterprises to simulate and validate changes within the safe confines of the Omniverse digital twin, helping them anticipate and mitigate potential issues to reduce risk and costs during real-world deployment.

Empowering the developer ecosystem with Nvidia technology

Nvidia accelerates the work of the global ecosystem of robotics developers and robot foundation model builders with three computers.

Universal Robots, a Teradyne Robotics company, used Nvidia Isaac Manipulator, Isaac accelerated libraries and AI models, and Nvidia Jetson Orin to build UR AI Accelerator, a ready-to-use hardware and software toolkit that enables cobot developers to build applications, accelerate development and reduce the time to market of AI products.

RGo Robotics used Nvidia Isaac Perceptor to help its wheel.me AMRs work everywhere, all the time, and make intelligent decisions by giving them human-like perception and visual-spatial information.

Humanoid robot makers including 1X Technologies, Agility Robotics, Apptronik, Boston Dynamics, Fourier, Galbot, Mentee, Sanctuary AI, Unitree Robotics and XPENG Robotics are adopting Nvidia’s robotics development platform.

Boston Dynamics is using Isaac Sim and Isaac Lab to build quadrupeds and humanoid robots to augment human productivity, tackle labor shortages and prioritize safety in warehouses.

Fourier is tapping into Isaac Sim to train humanoid robots to operate in fields that demand high levels of interaction and adaptability, such as scientific research, healthcare and manufacturing.

Using Isaac Lab and Isaac Sim, Galbot advanced the development of a large-scale robotic dexterous grasp dataset called DexGraspNet that can be applied to different dexterous robotic hands, as well as a simulation environment for evaluating dexterous grasping models.

Field AI developed risk-bounded multitask and multipurpose foundation models for robots to safely operate in outdoor field environments, using the Isaac platform and Isaac Lab.

The era of physical AI is here – and it’s transforming the world’s heavy industries and robotics.

Filed Under: Computing, Features Tagged With: ai, autonomous, digital, facilities, factories, humanoid, nvidia, omniverse, robotics, robots, solution, three-computer, twin

Figure AI unveils new humanoid robot with ‘three times’ more computing power than it had before

August 8, 2024 by Mark Allinson

Humanoid robotics startup Figure AI reveals new robot using Nvidia Isaac Sim for synthetic data and generative AI models trained on Nvidia accelerated computing for real-time inference

Silicon Valley’s Figure AI has taken the wraps off of its next-generation Figure 02 conversational humanoid robot that taps into Nvidia Omniverse and Nvidia GPUs for fully autonomous tasks.

Figure said it recently tested Figure 02 for data collection and use-case training at BMW Group’s Spartanburg, South Carolina, production line. [Read more…] about Figure AI unveils new humanoid robot with ‘three times’ more computing power than it had before

Filed Under: Features, Humanoids Tagged With: ai, computing, conversational, figure ai, humanoid, isaac, nvidia, omniverse, power, robot, sim

Nvidia supercharges autonomous systems development with Omniverse Cloud APIs

May 3, 2024 by Mark Allinson

Nvidia accelerates development of autonomous systems

While simulation is critical for training, testing and deploying autonomy, achieving real-world fidelity is incredibly challenging.

It requires accurate modeling of the physics and behavior of an autonomous system’s sensors and surroundings.

Designed to address this challenge by delivering large-scale, high-fidelity sensor simulation, Omniverse Cloud APIs, announced recently at Nvidia GTC, are poised to accelerate the path to autonomy. They bring together a rich ecosystem of simulation tools, applications and sensors. [Read more…] about Nvidia supercharges autonomous systems development with Omniverse Cloud APIs

Filed Under: Computing, Features Tagged With: api, autonomous, nvidia, omniverse, systems

Nvidia and Hexagon launch new technologies to accelerate industrial digitalization

September 5, 2023 by David Edwards

Sweden’s Hexagon is connecting its reality capture and manufacturing platforms to Nvidia Omniverse so enterprises can more easily develop and deploy digital twin applications.

For industrial businesses to reach the next level of digitalization, they need to create accurate, virtual representations of their physical systems.

Nvidia is working with Hexagon, the Stockholm-based global leader in digital reality solutions combining sensor, software and autonomous technologies, to equip enterprises with the tools and solutions they need to build physically accurate, perfectly synchronized, AI-enabled digital twins that can be used to transform their organizations. [Read more…] about Nvidia and Hexagon launch new technologies to accelerate industrial digitalization

Filed Under: Industry, News Tagged With: accelerate, autonomous, capture, developing, digital, digitalization, enterprises, hexagon, industrial, manufacturing, nvidia, omniverse, physical, platforms, reality, software, solutions, teams, technologies, twins, virtual, workflows

Ready Robotics ‘making robotics system design easier’ for non-programmers

May 24, 2023 by David Edwards

Robotics hardware traditionally requires programmers to deploy it. Ready Robotics wants to change that with its “no code” software aimed at people working in manufacturing who haven’t got programming skills.

The Columbus, Ohio, startup is a spinout of robotics research from Johns Hopkins University. Kel Guerin was a PhD candidate there leading this research when he partnered with Benjamin Gibbs, who was at Johns Hopkins Technology Ventures, to land funding and pursue the company, now led by Gibbs as CEO.

Guerin, who’s now chief innovation officer at the startup, says: “There was this a-ha moment where we figured out that we could take these types of visual languages that are very easy to understand and use them for robotics.” [Read more…] about Ready Robotics ‘making robotics system design easier’ for non-programmers

Filed Under: Computing, Features Tagged With: allows, apps, automation, canvas, code, company, deploy, design, drag-and-drop, forgeos, guerin, hardware, interface, isaac, manufacturing, non-programmers, offers, omniverse, programming, ready, real, robot, robotic, robotics, robots, simulation, startup, system, systems, task, users, working

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