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nvidia

Nvidia unveils Cosmos platform for robotics development

January 16, 2025 by David Edwards

Nvidia has unveiled its Cosmos World Foundation Model platform for the development of physical AI systems such as autonomous vehicles and robots.

Cosmos comprises state-of-the-art generative world foundation models, advanced tokenizers, guardrails and an accelerated video processing pipeline built to “advance the development of physical AI systems”, says Nvidia.

Physical AI models are costly to develop, and require vast amounts of real-world data and testing. Cosmos world foundation models, or WFMs, offer developers an easy way to generate massive amounts of photoreal, physics-based synthetic data to train and evaluate their existing models. Developers can also build custom models by fine-tuning Cosmos WFMs. [Read more…] about Nvidia unveils Cosmos platform for robotics development

Filed Under: Computing, News Tagged With: ai, cosmos, foundation, llm, model, nvidia, physical ai, world

Nvidia unveils ‘blueprint’ for developing industrial robot fleets

January 10, 2025 by David Edwards

According to Gartner, the worldwide end-user spending on all IT products for 2024 was $5 trillion. This industry is built on a computing fabric of electrons, is fully software-defined, accelerated – and now generative AI-enabled. While huge, it’s a fraction of the larger physical industrial market that relies on the movement of atoms.

Today’s 10 million factories, nearly 200,000 warehouses and 40 million miles of highways form the “computing” fabric of our physical world. But that vast network of production facilities and distribution centers is still laboriously and manually designed, operated and optimized.

In warehousing and distribution, operators face highly complex decision optimization problems – matrices of variables and interdependencies across human workers, robotic and agentic systems and equipment. Unlike the IT industry, the physical industrial market is still waiting for its own software-defined moment. [Read more…] about Nvidia unveils ‘blueprint’ for developing industrial robot fleets

Filed Under: Computing, News Tagged With: ai, blueprint, brains, digital, fleets, mega, nvidia, omniverse, robot, twin

Toyota, Aurora and Continental to build autonomous vehicles on Nvidia platform

January 7, 2025 by Mark Allinson

Toyota, Aurora and Continental have joined the list of mobility technology providers developing and building their consumer and commercial vehicle fleets on chipmaker Nvidia’s accelerated computing and AI platforms.

Toyota, the world’s largest automaker, will build its next-generation vehicles on Nvidia Drive AGX Orin, running the safety-certified Nvidia DriveOS operating system. These vehicles will offer functionally safe, advanced driving assistance capabilities.

The majority of today’s auto manufacturers, truckmakers, robotaxi, and autonomous delivery vehicle companies, tier-one suppliers and mobility startups are developing on Nvidia Drive AGX platform and technologies. [Read more…] about Toyota, Aurora and Continental to build autonomous vehicles on Nvidia platform

Filed Under: Autonomous Vehicles, News Tagged With: ai, aurora, autonomous, continental, driving, nvidia, platform, toyota, vehicles

Nvidia releases new blueprint for humanoid robotics developers

January 7, 2025 by Mark Allinson

Over the next two decades, the market for humanoid robots is expected to reach $38 billion, according to Goldman Sachs.

To address this significant demand, particularly in industrial and manufacturing sectors, Nvidia is releasing a collection of robot foundation models, data pipelines and simulation frameworks to accelerate next-generation humanoid robot development efforts.

Announced by Nvidia founder and CEO Jensen Huang on Monday, January 6, at the CES trade show, the Nvidia Isaac GR00T Blueprint for synthetic motion generation helps developers generate exponentially large synthetic motion data to train their humanoids using imitation learning. [Read more…] about Nvidia releases new blueprint for humanoid robotics developers

Filed Under: Computing, News Tagged With: blueprint, cosmos, developers, gr00t, humanoid, isaac, nvidia, omniverse, robots

How Nvidia conquered the digital world and plans to dominate the robotics industry

January 7, 2025 by Mark Allinson

There was a time when it was difficult to see beyond Intel. It was indisputably the world’s largest chipmaker for a long time and eclipsed whoever else was around at the time. For some people, no other semiconductor manufacturer even existed.

Intel’s partnership with manufacturers of computers that ran the Windows operating system was largely responsible for the global success of the company whose unofficial motto was “Only the paranoid survive”.

But perhaps the total and utter domination of the market, and the falling away of would-be competitors into niche markets, led Intel to be less paranoid and get more relaxed – perhaps even complacent. [Read more…] about How Nvidia conquered the digital world and plans to dominate the robotics industry

Filed Under: Autonomous Vehicles, News Tagged With: agx, capitalisation, cars, intel, market, nvidia, revenues, robotics, vehicles

Foxconn and Nvidia agree partnership to develop humanoid robots

January 4, 2025 by Mark Allinson

In a significant move that could reshape the entire robotics industry going forward, Taiwanese contract manufacturer Hon Hai Precision, better known as Foxconn, has agreed a strategic partnership with the world’s largest computer chip maker, Nvidia, to develop advanced humanoid robots.

This is according to a report on a Taiwanese news website, which appears to have got the information from Foxconn’s head honcho, the Hon Hai chairman himself, Young Liu.

This collaboration aims to combine Foxconn’s extensive manufacturing expertise and Nvidia’s cutting-edge artificial intelligence (AI) technologies to create robots capable of performing complex tasks across various industries. [Read more…] about Foxconn and Nvidia agree partnership to develop humanoid robots

Filed Under: Humanoids, News Tagged With: foxconn, hon hai, humanoid, jetson, nvidia, precision, robots, thor

Universal Robots unveils its AI Accelerator

November 25, 2024 by Mark Allinson

Universal Robots, the Danish collaborative robot (cobot) company, has presented for the first time the UR AI Accelerator – a ready-to-use hardware and software toolkit created to further enable the development of AI-powered cobot applications.

Designed for commercial and research applications, the UR AI Accelerator provides developers with an extensible platform to build applications, accelerate research and reduce time to market of AI products.

The toolkit brings AI acceleration to Universal Robots’ (UR) next-generation software platform PolyScope X and is powered by Nvidia Isaac accelerated libraries and AI models, running on the Nvidia Jetson AGX Orin system-on-module. [Read more…] about Universal Robots unveils its AI Accelerator

Filed Under: Artificial Intelligence, News Tagged With: accelerator, ai, collaborative, nvidia, robot, robots, rotics, universal

Delta Electronics unveils new collaborative robot integrating Nvidia simulation technology

November 14, 2024 by Mark Allinson

Delta Electronics, a Taiwanese provider of robotics and power management solutions, has unveiled what it describes as “a major advancement” in robotics simulation.

Its flagship product, the D-Bot Series Collaborative Robots (cobots), now integrates with Nvidia Omniverse – a platform of application programming interfaces (APIs), software development kits, and services that enable developers to harness Universal Scene Description (OpenUSD) for physical AI – and Nvidia Isaac Sim, a reference simulation platform built on Omniverse for designing and testing robots.

This integration empowers developers to achieve real-time, high-fidelity, physically accurate simulations that dramatically enhance the development, testing, and deployment of advanced robotic solutions. [Read more…] about Delta Electronics unveils new collaborative robot integrating Nvidia simulation technology

Filed Under: Industrial robots, News Tagged With: collaborative, delta, electronics, nvidia, omniverse, robot, robotics, sim, simulation, sps, taiwan, technology

The three-computer solution: Powering the next wave of AI robotics

November 5, 2024 by Mark Allinson

By Madison Huang, director of product and technical marketing, Nvidia

Industrial, physical AI-based systems – from humanoids to factories – are being accelerated across training, simulation and inference.

ChatGPT marked the big bang moment of generative AI. Answers can be generated in response to nearly any query, helping transform digital work such as content creation, customer service, software development and business operations for knowledge workers.

Physical AI, the embodiment of artificial intelligence in humanoids, factories and other devices within industrial systems, has yet to experience its breakthrough moment.

This has held back industries such as transportation and mobility, manufacturing, logistics and robotics. But that’s about to change thanks to three computers bringing together advanced training, simulation and inference.

The rise of multimodal, physical AI

For 60 years, “Software 1.0” – serial code written by human programmers – ran on general-purpose computers powered by CPUs.

Then, in 2012, Alex Krizhevsky, mentored by Ilya Sutskever and Geoffrey Hinton, won the ImageNet computer image recognition competition with AlexNet, a revolutionary deep learning model for image classification.

This marked the industry’s first contact with AI. The breakthrough of machine learning – neural networks running on GPUs – jump-started the era of Software 2.0.

Today, software writes software. The world’s computing workloads are shifting from general-purpose computing on CPUs to accelerated computing on GPUs, leaving Moore’s law far behind.

With generative AI, multimodal transformer and diffusion models have been trained to generate responses.

Large language models are one-dimensional, able to predict the next token, in modes like letters or words. Image- and video-generation models are two-dimensional, able to predict the next pixel.

None of these models can understand or interpret the three-dimensional world. And that’s where physical AI comes in.

Physical AI models can perceive, understand, interact with and navigate the physical world with generative AI. With accelerated computing, multimodal physical AI breakthroughs and large-scale physically based simulations are allowing the world to realize the value of physical AI through robots.

A robot is a system that can perceive, reason, plan, act and learn. Robots are often thought of as autonomous mobile robots (AMRs), manipulator arms or humanoids. But there are many more types of robotic embodiments.

In the near future, everything that moves, or that monitors things that move, will be autonomous robotic systems. These systems will be capable of sensing and responding to their environments.

Everything from surgical rooms to data centers, warehouses to factories, even traffic control systems or entire smart cities will transform from static, manually operated systems to autonomous, interactive systems embodied by physical AI.

The next frontier: Humanoids robots

Humanoid robots are an ideal general-purpose robotic manifestation because they can operate efficiently in environments built for humans, while requiring minimal adjustments for deployment and operation.

The global market for humanoid robots is expected to reach $38 billion by 2035, a more than sixfold increase from the roughly $6 billion for the period forecast nearly two years ago, according to Goldman Sachs.

Researchers and developers around the world are racing to build this next wave of robots.

Three computers to develop physical AI

To develop humanoid robots, three accelerated computer systems are required to handle physical AI and robot training, simulation and runtime. Two computing advancements are accelerating humanoid robot development: multimodal foundation models and scalable, physically based simulations of robots and their worlds.

Breakthroughs in generative AI are bringing 3D perception, control, skill planning and intelligence to robots. Robot simulation at scale lets developers refine, test and optimize robot skills in a virtual world that mimics the laws of physics – helping reduce real-world data acquisition costs and ensuring they can perform in safe, controlled settings.

Nvidia has built three computers and accelerated development platforms to enable developers to create physical AI.

First, models are trained on a supercomputer. Developers can use Nvidia NeMo on the Nvidia DGX platform to train and fine-tune powerful foundation and generative AI models.

They can also tap into Nvidia Project GR00T, an initiative to develop general-purpose foundation models for humanoid robots to enable them to understand natural language and emulate movements by observing human actions.

Second, Nvidia Omniverse, running on Nvidia OVX servers, provides the development platform and simulation environment for testing and optimizing physical AI with application programming interfaces and frameworks like Nvidia Isaac Sim.

Developers can use Isaac Sim to simulate and validate robot models, or generate massive amounts of physically-based synthetic data to bootstrap robot model training.

Researchers and developers can also use Nvidia Isaac Lab, an open-source robot learning framework that powers robot reinforcement learning and imitation learning, to help accelerate robot policy training and refinement.

Lastly, trained AI models are deployed to a runtime computer. Nvidia Jetson Thor robotics computers are specifically designed for compact, on-board computing needs.

An ensemble of models consisting of control policy, vision and language models composes the robot brain and is deployed on a power-efficient, on-board edge computing system.

Depending on their workflows and challenge areas, robot makers and foundation model developers can use as many of the accelerated computing platforms and systems as needed.

Building the next wave of autonomous facilities

Robotic facilities result from a culmination of all of these technologies.

Manufacturers like Foxconn or logistics companies like Amazon Robotics can orchestrate teams of autonomous robots to work alongside human workers and monitor factory operations through hundreds or thousands of sensors.

These autonomous warehouses, plants and factories will have digital twins. The digital twins are used for layout planning and optimization, operations simulation and, most importantly, robot fleet software-in-the-loop testing.

Built on Omniverse, “Mega” is a blueprint for factory digital twins that enables industrial enterprises to test and optimize their robot fleets in simulation before deploying them to physical factories. This helps ensure seamless integration, optimal performance and minimal disruption.

Mega lets developers populate their factory digital twins with virtual robots and their AI models, or the brains of the robots.

Robots in the digital twin execute tasks by perceiving their environment, reasoning, planning their next motion and, finally, completing planned actions.

These actions are simulated in the digital environment by the world simulator in Omniverse, and the results are perceived by the robot brains through Omniverse sensor simulation.

With sensor simulations, the robot brains decide the next action, and the loop continues, all while Mega meticulously tracks the state and position of every element within the factory digital twin.

This advanced software-in-the-loop testing methodology enables industrial enterprises to simulate and validate changes within the safe confines of the Omniverse digital twin, helping them anticipate and mitigate potential issues to reduce risk and costs during real-world deployment.

Empowering the developer ecosystem with Nvidia technology

Nvidia accelerates the work of the global ecosystem of robotics developers and robot foundation model builders with three computers.

Universal Robots, a Teradyne Robotics company, used Nvidia Isaac Manipulator, Isaac accelerated libraries and AI models, and Nvidia Jetson Orin to build UR AI Accelerator, a ready-to-use hardware and software toolkit that enables cobot developers to build applications, accelerate development and reduce the time to market of AI products.

RGo Robotics used Nvidia Isaac Perceptor to help its wheel.me AMRs work everywhere, all the time, and make intelligent decisions by giving them human-like perception and visual-spatial information.

Humanoid robot makers including 1X Technologies, Agility Robotics, Apptronik, Boston Dynamics, Fourier, Galbot, Mentee, Sanctuary AI, Unitree Robotics and XPENG Robotics are adopting Nvidia’s robotics development platform.

Boston Dynamics is using Isaac Sim and Isaac Lab to build quadrupeds and humanoid robots to augment human productivity, tackle labor shortages and prioritize safety in warehouses.

Fourier is tapping into Isaac Sim to train humanoid robots to operate in fields that demand high levels of interaction and adaptability, such as scientific research, healthcare and manufacturing.

Using Isaac Lab and Isaac Sim, Galbot advanced the development of a large-scale robotic dexterous grasp dataset called DexGraspNet that can be applied to different dexterous robotic hands, as well as a simulation environment for evaluating dexterous grasping models.

Field AI developed risk-bounded multitask and multipurpose foundation models for robots to safely operate in outdoor field environments, using the Isaac platform and Isaac Lab.

The era of physical AI is here – and it’s transforming the world’s heavy industries and robotics.

Filed Under: Computing, Features Tagged With: ai, autonomous, digital, facilities, factories, humanoid, nvidia, omniverse, robotics, robots, solution, three-computer, twin

Nvidia unveils generative AI tools, simulation and perception workflows for robotics development

October 29, 2024 by Mark Allinson

Nvidia has unveiled a range of updates to its offerings to the robotics industry, unveiling them at ROSCon 2024 with the aim of accelerating the development of AI-powered robot arms and autonomous mobile robots expecially.

At ROSCon in Odense, one of Denmark’s oldest cities and a hub of automation, Nvidia and its robotics ecosystem partners announced generative AI tools, simulation, and perception workflows for Robot Operating System (ROS) developers.

Among the reveals were new generative AI nodes and workflows for ROS developers deploying to the Nvidia Jetson platform for edge AI and robotics. [Read more…] about Nvidia unveils generative AI tools, simulation and perception workflows for robotics development

Filed Under: News Tagged With: development, generative, nvidia, robot operating system, robotics, ros, roscon, simulation, tools, workflows

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