Opinion: Augmented and virtual reality ‘open up whole new world of opportunities’

augmented-reality-glasses atheer

By Douglas Bruey, electrical engineering program lead at Synapse

At first glance, a gamer playing Pokémon Go has little in common with a surgeon saving lives in an operating theatre. But dig a little deeper and you’ll discover that might not be the case for much longer.

Augmented reality and virtual reality technologies are poised to open up a whole new world of opportunities. We’re already seeing the effects of VR when it comes to gaming. But in future could AR add a new dimension to surgery?

AR and VR both have the ability to alter our perception of the world. AR takes our current reality and adds something to it – virtual objects or information. VR, on the other hand, immerses us in a different – virtual – world.  Continue reading Opinion: Augmented and virtual reality ‘open up whole new world of opportunities’

Beam me up virtually, Scotty: I canna change the laws of physics, captain

Kirk, Spock teleportation

lockA while ago, Robotics and Automation News interviewed Alex Boch about 360 cameras, and he said he would be developing a new product soon which would incorporate virtual reality. 

Now, having helped build the ALLie Camera, Boch – who is VP of operations there – is back in touch to talk about the device which he says gives users a better view of events than if they were actually there.

One of the events ALLie has been used for is the American Century Celebrity Golf Championship, which Boch mentions in the Q&A that follows.  Continue reading Beam me up virtually, Scotty: I canna change the laws of physics, captain

Reality ain’t what it used to be: The Sword of Damocles gets a reboot

Leroy Spence, head of sales development at industrial spares supplier EU Automation, looks at how AR and VR are changing the world of manufacturing

The Oculus Rift, Microsoft HoloLens and even Google Cardboard are a far stretch from the first virtual reality headset, created in 1968 by computer scientist Ivan Sutherland.

The concoction was called the Sword of Damocles and, because of its formidable size and weight, had to be anchored to the ceiling so it didn’t crush the user.

Almost 50 years later, we are only now seeing VR and augmented reality being used in manufacturing environments.  Continue reading Reality ain’t what it used to be: The Sword of Damocles gets a reboot

Dassault Systèmes teams up with HTC to provide virtual reality to enterprises

dassault htc vive

HTC has formed a strategic partnership with Dassault Systèmes to drive virtual reality (VR) into the enterprise space. HTC has a VR system called Vive, which the two companies will work on refining applications for. 

Dassault Systèmes has developed the 3DExperience platform as a collaborative virtual environment for businesses to create differentiating customer experiences.

Dassault Systèmes applications can already be used on the HTC Vive VR system, which is said to provide “total experiential immersion and room-scale capability”, say the companies, adding that it delivers a 3D experience in a highly accessible format that enables their customers to easily envisage potential solutions.  Continue reading Dassault Systèmes teams up with HTC to provide virtual reality to enterprises

AMD claims it has 83 per cent of global VR systems market

amd liquidvr
AMD LiquidVR

AMD claims it virtually owns the virtual reality systems market with a whopping 83 per cent market share. And yet the chipmaker says it is looking to further consolidate its dominance. 

AMD has revealed new advances in hardware and software to further the reach of VR, and unveiled its new GPU certified program that simplifies adoption of VR technology for consumers and content creators.

“AMD continues to be a driving force in virtual reality,” said Raja Koduri, senior vice president and chief architect, Radeon Technologies Group, AMD.

“We’re bringing the technology to more people around the world through our efforts to expand the VR ecosystem with VR i-Cafés in China, new Oculus Rift and HTC Vive headsets, and a wide variety of content partners in gaming, entertainment, education, science, medicine, journalism and several other exciting fields.”

AMD says it is also making VR more easily accessible to consumers and content creators with its GPU certified program featuring the new Radeon VR Ready Premium and Radeon VR Ready Creator tiers. Its forthcoming Polaris GPUs and AMD LiquidVR technology will “simultaneously advance groundbreaking VR-optimized graphics”, says the company.

AMD and Associated Press launch virtual reality channel

AMD and the Associated Press have launched a new channel which puts viewers in the middle of events and environments through the wonders of virtual reality technology.

Some might say this is a worrying development, something that might encourage journalists and camera operators to put themselves in increasingly dangerous situations to give viewers exclusive and authentic coverage of events.

It might also escalate demand for ever more shocking pictures of war and other tragic events and developments around the world.  Continue reading AMD and Associated Press launch virtual reality channel